Water in RTS always interacts in interesting ways with the rest of the game. Read about some of the considerations and choices that went into designing it here:
https://t.co/dHmEMoKxMh
#realtimestrategy#rts#rtsgame#indiegames
Although I haven't really been giving updates anywhere, the Thandor reverse engineering project is still moving along. We've got a working level editor by now with up to 6/7 players, and we're able to parse both audio and video files!
Next up: fixing desync in multiplayer!
Zero-K v.1.13.9.0 - Shock and Awesome Jumps just released!
With our biggest unit now being able to jump three times in a row, and changes to the stun mechanic allowing units to more easily perma-stun the enemy!
https://t.co/d5ZcFILugA
#realtimestrategy#rts#rtsgame#indiegames
In a lot of RTS there are two general flavours of aircraft and Zero-K is no exception!
Read about how and why they function here: https://t.co/zZAIeJZdjV
🎉 Echoes of the Architects is out now on Steam!
🛠️ Modular, programmable units
⚔️ Real-time tactics
🧠 Outsmart, not outclick
🛒 Get it now: https://t.co/QFygvTwaFg
#RTS#IndieGame
@CharlesHorwood Something like the shot attached would fit very well into their world too.
Issue with "just ask": it requires more effort than most people will put into buying a game IMO.
Don't want to see the game get pulled down because of the reputation of a different game series!
@CharlesHorwood Alright, it's mostly because those other two games didn't get a great reception so people might think this one will be more of the same