@bastichb64k Sure, timing is right as well. As I am about to release Hibernated 2. Goes probably live this weekend on itch and the physical release can already be ordered from my publisher PolyPlay. I’ll DM you
The highly anticipated sequel for my award winning interactive fiction game Hibernated is now available for preorder. Don’t expect it to ship tomorrow since I am still polishing things but we are close now to the finishing line. https://t.co/rN2QYUg72d
@XeNoM0RPH Yes there will be a digital version just like with my other games. It will be available a bit sooner than the shipping of the physical edition.
The highly anticipated sequel for my award winning interactive fiction game Hibernated is now available for preorder. Don’t expect it to ship tomorrow since I am still polishing things but we are close now to the finishing line. https://t.co/rN2QYUg72d
@CptSparky360 Boah das ist krass 😂✌️ Aber ich hab tatsächlich kürzlich auch mit Gemini über meine Spiele gesprochen und Gemini dann so: Was? Du bist DER Stefan Vogt? 😂. Irgendwie surreal 😂
Mein Announcement zur Preorder von Hibernated 2 hast du gesehen oder? LG
@dennismars123 It’s a text adventure and this is the site from my publisher. Maybe because they haven’t updated it yet? You can go to https://t.co/xkcQw936Ri to check out how my games look like. Go to the prequel and als to Ghosts of Blackwood Manor and you’ll get an idea.
@ectom0rph Yes, there is a C128 native version that makes use of the extended memory of the C128 and also uses the higher resolution of the higher resolution of the device. Just like the prequel.
IMPORTANT ANNOUNCEMENT: I started talking with Mike Austin in 2022 about preserving the Level 9 archive: A-Code compiler, interpreter, games, specs. Today Mike contacted me and told me THE MAJORITY IS NOW ON GITHUB. Enjoy! https://t.co/YYFtBR2OGG
IMPORTANT ANNOUNCEMENT: I started talking with Mike Austin in 2022 about preserving the Level 9 archive: A-Code compiler, interpreter, games, specs. Today Mike contacted me and told me THE MAJORITY IS NOW ON GITHUB. Enjoy! https://t.co/YYFtBR2OGG
@hardistymark@timbucus@RGDSpodcast Oh man, that's been a while. Hibernated 2 went through I think 500 million incarnations since then. And a few months ago, I just rewrote it from scratch. Can't wait finally share it. I think I have the polish done in a week or two and then some beta tests and GO!
@hardistymark@CommodoreBlog@Lord_Arse@timbucus Nah, I am just the messenger in this ;)
But... I have Hibernated 2 coming soon. Finally. The game is done. Only some polish and I am going to spit it out to the community.
IMPORTANT ANNOUNCEMENT: I started talking with Mike Austin in 2022 about preserving the Level 9 archive: A-Code compiler, interpreter, games, specs. Today Mike contacted me and told me THE MAJORITY IS NOW ON GITHUB. Enjoy! https://t.co/YYFtBR2OGG
It warms my heart to announce this. Alan Pemberton and Andrei Tenu have ported my retro graphic adventure game "The Curse of Rabenstein" to the #SinclairQL.
Grab it from here https://t.co/FzI4O8d5Tz
Get compact and fast version of 350p Adventure, for 25+ platforms, including Commodore, Spectrum, Amstrad, Atari etc. Release 3, faster and smaller than ever, just out!
https://t.co/6Z0hfvRuIB