Itโs Just 45 Seconds is now on Steam! ๐ฎโฑ๏ธ
45 seconds. Survive the chaos, build your deck, get stronger, and try again.
Wishlist it on Steam:
https://t.co/E17Rt5Wx3w
#indiedev#indiegame
Since you are the mouse cursor in my game, I made a bunch of enemies that can interact with it. Here's a little showcase of what they can do!
Wishlist on steam :)
https://t.co/CDZ3UswXEW
#IndieGame#IndieDev#GameDev#GameDesign
In my game, surviving for 45 seconds means you win.
Then a boss shows up, and the same timer becomes your deadline to defeat it. Each boss breaks the rules in its own way.
Here's how boss fights work in It's Just 45 Seconds.
Two completely different prototypes became one fourth-wall-breaking roguelike.
This is how Itโs Just 45 Seconds evolved, and yes, the game window is still going to move.
Wishlist on Steam: https://t.co/rEOUDt14do
I tried to give this enemy an angry face, but he ended up looking like he had a mustache. I liked the accident too much to โfixโ it, so it became part of the design.
Have you ever turned a mistake into a feature?
#GameDev#IndieDev#GameDesign
This enemy can punch your mouse cursor. ๐ฅ
Punch Box targets either the cursor or Bit. Bait the attack, strike from behind, and survive the horde.
Wishlist It's Just 45 Seconds on Steam:
https://t.co/oSMjSXbLEb
@spawndgg Here's the newest enemy I'm working on for my game! These little guys can punch your real mouse cursor :)
You are the mouse cursor, and you just have to help the little guy in the middle survive for 45 seconds.
https://t.co/7DRe9gT0cI
#ShowMeSunday#IndieDev#IndieGameDev
I lost by 0.11 secondsโbut you couldn't tell from the clip. It looked like any other loss.
So I added a background countdown and exact defeat timing. Now every close call is instantly readable, making the game much more clippable.
Wishlist on Steam:
https://t.co/4Hj5MmC4cE
My game is only 45 seconds long. Technically.
Lose, buy cards, and try again. Survive 45 seconds, and the next room begins.
It's Just 45 Seconds. Wishlist on Steam:
https://t.co/qGoZfpON03
Today I made the final seconds of each loop more intense. โฑ๏ธ
The countdown now fills the background as the music rises in pitch. Losing shows exactly how close you were to surviving.
This run ended 1.11s short. ๐
Wishlist on Steam:
https://t.co/E17Rt5Wx3w
#indiedev#gamedev