Blizzard employee once told me anti-botting in WoW was extremely challenging due to the number of real people that acted identically to bots.
Every assumption was invalidated:
- unbelievable # of consecutive hours played
- consistently repetitive patterns of movement and clicks
- farming patterns that aren’t considered fun (“why would anyone do that”)
- solo, no external engagement
- goes on for months
The problem with botting is many humans ARE bots
@mattshumer_ Forgot about why I originally navigated to Claude over codex for a similar “oops I accidentally deleted all the uncommitted code in this directory and it’s not recoverable” from an earlier gpt model…
@wonderofscience This particular implementation with randomized timing and opening behaviors makes it endlessly fun to use. The usefulness is human entertainment.
I don’t disagree but companies have always had this problem with humans holding tribal knowledge. At least with Claude, you can ask it to create documentation and data dumps and migrate to other systems if you want, including local data stores and models. Humans are much harder to correctly extract usable knowledge from when they exit to work for a competitor.
@LLMJunky@Kyrannio You forgot the provision that requires mythos is able to run in legacy IBM Series/1 8-inch floppy disks so it can be loaded into our nuclear control centers.