[Where the City Pauses]
"Time stands still the way it did the moment after"
// made with UE5 / Blender / Substance3D //
#UE5#EnvironmentArt#GameArt#Art
@Sacredarrow5690@Qwik@HIDEO_KOJIMA_EN Yeah probably 9k alone on xbox i think it was 300 something days xbox said, then on steam i have 3 accounts over 1000 on ASE and maybe 300 on ASA
I’ll be wrapping up the responsibilities in my current role soon and I’ll be starting to look for opportunities in June.
Hoping to transition to full-time work, but also taking on short-term contracts, freelance, and consulting.
Please reach out if you have something! :)
@BigfryTV I have multiple friends who worked on this game, I'm not surprised the leadership would do this but seeing stuff like this really makes me so unbelievably upset.
New #gameassets ✨
I've created 150+ light cookies/masks compatible with all game engines that support this feature. Includes white on black, black on white and white on transparent backgrounds for each. CC0, public domain, all free!
https://t.co/gfebXUh6tt
@Allyslayernl@jettelly@survivetheark Yeah Ascendeds center is kind of slop the individual assets look good but the way they brought them together lacks art direction and just feels rushed. I wish they wouldve just not done Asa and put the time into trying to just make ASE better.
I'm solo developing a roguelite FPS where speed multiplies damage.
And now it's fully voice-acted! 🎙
New GUNSTOPPABLE trailer is live 🔥 featuring @neekolul + Gianni Matragrano.
Slowly getting the hang of things. There is tons to learn about environmental art beyond Forge!
My goal is to create a scene in UE5 from assets I made in Blender and textured using trimsheets. This method is helping me understand modeling, uvs, and materials.
#UE5#GameDev#3D
@_haughtsauce_@discord_support please help him get his account back his discord id is 577343798032728075 and I have reported the account for him aswell