https://t.co/vFZTD32jwx
Hardware ray tracing may appear in S.T.A.L.K.E.R. 2 Heart of Chornobyl due to the game transitioning from engine version Unreal Engine 5.1.1 to version 5.5.4. This technological innovation is expected within a major summer patch 2.0 in 2026.
Migrating the project to engine version 5.5.4 eliminates shader compilation stutters and optimizes Virtual Shadow Maps alongside geometry streaming. The main objective of this update is reducing high central processor load, which remained the primary issue at launch.
Changing the engine version simplifies potential integration of hardware Lumen instead of software method based on distance fields. Implementation depends on optimizing heavy open world structures, and current schedules may change before official announcement.
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