This combo is sick and I even found a way to make it a True auto timed combo. Use neutral lantern instead of forward lantern and it will always knock people up and not go behind certain characters like jinx. @EvanAlmightyFGC
EVERYTHING is auto-timed with fully charging BOTH j.H's.
On champs that stay in the corner it's 545 dmg after Limit Strike.
For champs that it pulls out it varies because not all of the last [2H] hits make contact.
Either way, I think this is super useful!