@SoundsLikeRonen We are like large stones, pushing it is hard, almost impossible even, at times maybe you push the stone a few feet, or maybe as long as a mile.. its beyond frustrating when it stops because you have to get it going again.. but man once it gets going good luck stopping it
Weight painting for hours just to get clean rig deformations?
There's now a 3-click fix for that in Blender — powered entirely by Geometry Nodes, no Shape Keys, no drivers.
Huge time-saver from @Xeofrios 👏 Have you tried fixing rig deformations this way yet? Drop your method below 👇
#Blender3D #B3D #3DAnimation #GeometryNodes #RiggingTips #BlenderTutorial