@BlizzardCSEU_ES He sufrido un bloqueo al acceso de las partidas competitivas de esta temporada junto con un amigo, no hemos hecho absolutamente nada de lo que se establece en las políticas del juego, la reclamación no ha servido, qué podemos hacer?
@BlizzardCSEU_ES imposible solucionar nada por las vías de reclamación, simplemente me linkean a las políticas del juego y me dan como respondido. A ver si es verdad y hay alguna solución. Mientras tanto imagino que no hay nada que hacer?
After years of hard work, today is the day. We officially release @Ultimate_XR to the community!
Our free, open-source VR framework for Unity. Watch the trailer, go to https://t.co/zNdVOfit30 and retweet the good news!
I'll be here celebrating with a beer 🍻
T minus 3 weeks until the release of #UltimateXR! I promised to discuss some details about this #VR framework so let's start talking about hands.
Hands are the main tools we use in VR to interact with the world. We grab things, we touch user interfaces, we use hand gestures (1/8)
We're excited to announce that we will soon release our #VR framework and tools to create VR content much easier, faster, and better! #UltimateXR will be free and open-source. Check out this teaser and retweet to help us spread the good news! #gamedev, #indiedev, #madewithunity
I'm beyond excited to announce that we will soon be releasing our #VR framework and tools! After 6 years of internal use, #UltimateXR will be free and open-source. Check out this teaser and retweet to help us share the good news! #gamedev#indiedev#madewithunity
A better capture of our VR airplane cockpit interaction. This one shows the grab poses with a little more detail and some closer shots of the center console to appreciate the smaller elements. Fully mobile VR! @VRMADA#madewithunity#VR
Showcasing precise interactions in mobile VR developed at @VRMADA, running on #OculusQuest2.
One of the main goals of our VR training apps is recreating environments as realistic as possible using rich, intuitive interactions #VR#madewithunity#OculusQuest#InteractionsVR