@mindinpanic Thanks! It's a fast-pace rogue game, mixed tower denfense and inventory manage(and kind of bullet heaven). The theme is about a princess who fall in love with dragon, but the braves want to kill dragon, so Princess need to protect the dragon with different Weapon.
@benlovesturtlez Yes, Allowing players to use some light manual actions during auto-combat can significantly enhance the interactive experience. And that can make more interactive links with the defense towers.
Statement:In Korea or planning to go Busan right around Aug 14-16, please join!
-Give: Offline tickets × 5 & Online tickets × 10
-How to get: Like and Repost this post, Comment on whether you need online or offline
-We'll select lucky members!
-Event DDL July 31
So excited that Guns, Princess and Braves has been selected for the BIC Festival 2026 Rookie Division!
To celebrate this, we plan to give BIC Festival 2026 invitation tickets! How to participate is shown below post.@BIC_Festival#IndieGame#BIC2026#インディーゲーム
Creating a powerful Hog Rider that can Impact your items into storage chest...😜
like...when you playing Backpack Battles and the opponent can instantly destroy your items.
Can the princess still protect the dragon?
#IndieDev#IndieGame#インディーゲーム#ゲーム開発
@RomanchikovB yes. In most cases, the actual dev time will be 1.5 to 2 times the estimate.😭 choose a invest or not, really depends on your goal, money, resources, team and will. it's also hard to give a specific advice. i am also dev game, i know it😩
Adding endless mode has made my Backpack Battle-style Survivor game increasingly satisfying.
😀Endless is still under dev. But feel free to try our demo (Guns, Princess and Braves) if you're interested.
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I have drawn over a hundred relics for my game😀.
And I chose pixel style due to the dev speed and my own limitations…
Painting is so hard😭
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Guns, Princess and Braves is a game that blends elements of Backpack Battle and Vampire Survivors.
You can put the weapon on the gird and build to bullet heaven.
Would anyone like to give it a try or share some feedback?
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