Our steam page is FINALLY LIVE!
Alice at the End of Her Life is a 2D turn based RPG inspired by the work of Lewis Carroll and by games such as Valkyrie Profile, Paper Mario and Odin Sphere.
Please, let us know what you think!
https://t.co/myxwehreZk
yall... we're speechless...
this is a true lifetime achievement, and we couldn't have made it here without each one of you ๐ฅฐ
from both teams here at @EvilRaptorGames & @FireshineGames, THANK YOU SO MUCH!!
@ChibiReviews If it has minors in sexual contexts it will be absolutely banned and has always been banned. Gay, โBLโ or not. Look it up. (Canโt tell you about the efficacy of such policies being applied, but it is in fact a platform requirement)
@LinHero_20xx@CodeRed_dev I don't think it's possible. You have to give away increasingly more control. The financial environment creates erosion. It's death by a 1000 cuts. The larger you are and the longer you exist for increases the chances of failure in this regard. It's no wonder it hasn't been done.
@LinHero_20xx@CodeRed_dev It's not just big, meanAAA studio exploting it's fanbase financially. It's the leadership and investors pushing for enshitification. If you expand and "Go big" too soon you end up being under the thumb of those same people.
@CodeRed_dev Finding 2-3 people that are trustworthy is the task of a lifetime. "Making it big" always comes at the cost of losing control and cohesion. Heck, making a decent game is hard enough. If you made a good game, you already found all or most of what you need.
@BRaB177@FireshineGames Played it mostly solo. It's still fun and viable. It will just take you more time to feel powerful. But I can confirm it's still fun and absolutely doable.