That was Korra? It was essentially WWII, ATLA was just before WWI if you look at the technology.
They had giant mechs and magnetic speed rail by the end of Korra, they were past us in real life 😭 if they kept going we would’ve had cyberpunk with how exponential their technology and society was developing
@RdHdSteppeson I love reach and it’s a great game, but it did plant the seeds of what was the downfall of Halo gameplay imo. Halo infinite is what Halo 4 gameplay should’ve been/felt like, but reach’s implementation of Sprint and armor abilities set the wrong course for 343 industries imo.
@Lunnzies@2sallads Oh I thought he was talking more about the idea of turning sprint on/off. Since I’d imagine that changes intentional map design (whether the character has sprint or not by default)
@0_As_A_Number@NobleActuaI He is a grifter, but also sprint vs no sprint does effect a ton of gameplay. Bungie/343’s poor implementation of sprint across the years is what split the fan base. Infinite is the first time I’ve seen the two sides come together somewhat lol
@cuda_sixpack@AileInTheValley Idk about that personally. If it’s like SG, that’s some of the best and smoothest gun play, hit reg, etc. in an fps on pc.
@ZuzuOnFire Your opinion. I haven’t seen the movie out of respect to the workers/animators, but I agree that everything has sucked so far except the books/comics and I personally like Korra even if it definitely has its problems. But idk, sounds like you’re just bitter imo.
@ZuzuOnFire Which is why we want it to succeed, like the new legends of Aang movie? Yet the studios who control the IP are handling it so horribly that it seems like we’ll never get what we both want… yet you gloat and celebrate its downfall because of a few annoying fans. Again, weird.
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