@makakaorg@Ahwhwh2740394 We're generalists because we're indies. AI is not a magic bullet for making games.
This isn't just a difference in name, these are two different things.
Level/environment DESIGN has to do with an area's function, not just it's aesthetics.
@Ahwhwh2740394 Huge huge definitely no.
An environment artist typically won't have any say on how an environment is staged or level design. (Obviously different teams work differently.)
@GoblinBoss I really don't understand why people aren't understanding this situation.
The price is what the market will bear. Even if Valve sets the price lower to be a good guy, arbitrage exists and it will sell out anyway but now scalpers make a profit.
The reality is inflation. Sorry.
@henningsanden Fully depends on the kind of game you want to make.
I spent years as a Unity dev. I am just now getting into Godot more seriously.
For smaller projects I think Unity is too bloated to make sense a lot of the time.