It's your fellow turnip here to tell you , mark your calenders , on 4th of July (tentative date), I am going to do my Vtuber model debut, sneak peaks as we get closer to date , and full reveal one week before.
A fan-made remake of one of the community's most beloved maps from #Battlefield2, Strike at Karkand, is available via #Battlefield6 Portal.
Thanks @EIGuimaraes 😎
Experience Code: ZVEE4
@HopeOfTheRealm This experience deserves to be highlighted in-game with full progression 🤗
Battlefield 4 had the best vehicle design & mechanics video gaming as a whole may have ever seen.
Why does DICE keep trying to reinvent the wheel with new mechanics when we already know what needs to be done?
HOW is THIS game 12+ years old
#Battlefield6's upcoming vehicle improvements.
Game Update 1.3.2 (June 9th)
Air Vehicles
🔹 Increased the height of the minimap camera for aircraft.
🔹 Expanded the area covered by the minimap while flying and improving your ability to track activity across a wider area.
🔹 The “Radar System” upgrade will come equipped by default on all Attack Helicopters instead of occupying a customization slot.
🔹 Thermal Optics will replace the Radar System as a new upgrade option. This enables a thermal camera for your gunner when they zoom in, helping them more effectively identify and track targets in a variety of combat scenarios.
Ground Combat
🔹 The Mobile Anti-Air Vehicle will feature two new secondary weapon options:
▪️ High Velocity Anti-Air Missiles require more precise manual aim, but offer a much higher damage potential against larger, slower-moving targets.
▪️ Laser-Guided Anti-Air Missiles provide improved maneuverability and tracking, allowing skilled players to more consistently pressure fast-moving aircraft during engagements.
🔹 Game Update 1.3.2 includes smaller targeted adjustments across a variety of gadgets and vehicles:
▪️ A more intuitive trajectory for the RPG launcher.
▪️ The addition of crawl speed for all land transport vehicles.
▪️ Balance changes that make Armored Personnel Transports vulnerable to heavy machine guns.
This is the only test range you will ever need in Battlefield 6, made by @kk0kkit0
It has so many options and toggles, an aim trainer, test range, vehicle arena, recoil testing wall etc. Definitely recommend giving it a go.
Code: ZUKP7
My video with instructions and a short showcase👉https://t.co/XVcpLdghJ1
We are aware that some players may be encountering issues connecting to the servers. This is impacting multiple Ubisoft titles and is currently under investigation. We will provide an update once it has been resolved.
Battlefield 6 Season 2 Movement Nerfs can't stop me.
Gunplay in this game feels insanely beamy after Recoil Compensation being removed.
Reddit doesn't understand that good players will always adapt regardless of what changes are made, we just want a good game.
DICE lock in
Stopped working on all portal modes and production for the reasons listed below:
1. Reported many bugs, 0 acknowledgement or knowing if they are actually working on it.
2. The game is getting extremely boring and lacks a skill ceiling so why would I bother making anything on it.
3. I'm not gonna remake this entire mode again for a 5th time because they release an update that breaks everything.
Sorry for everyone who really wanted this, I'm just really dissapointed in bf6 and I'm not wasting my time until I see some real changes to the game and bugs fixed, there are hundreds of amazing portal modes and their shitty UI/Design Matchmaking makes them inaccessible so whats even the point.
Battlefield has delayed the release of Season 2 of Battlefield 6 and REDSEC to February 17
“This extended launch has been implemented to allow extra time to further develop and refine Season 2 as a result of community feedback”