My insecurities don't want to post this, but my ambitions say I need to.
https://t.co/dQuvGmpz0Q
I genuinely love this app. I started on this project before AI and before these app types flooded the market.
If you need a simplified way to save and share recipes, decide what to eat, simple grocery shopping with a click. This one is for you.
I genuinely use it every day. But even if you don't let me know why and I will make it even better. This is why I am here.
#buildinpublic #iosdev #indiedev #techtwitter
@Codelaby onGeometryChange really opened this kind of thing up. Driving detents from actual content size instead of hardcoding them feels so much cleaner.
Spring animations on the transition is the right call too. Makes it feel native.
@masadchattha In-app code redemption is such a thoughtful add. Makes rewarding users feel seamless instead of clunky.
Solid update. What was the trickiest part to get right?
I am changing my approach. More apps isn't more better.
> 1 Month for high quality app development.
> 1 Month for marketing.
I need to learn how to reach people, which is just as important as the app itself. Time to treat it as such.
#buildinpublic#iosdev#indiedev
@koki7o The self-diagnostic hits different. Most people blame the product or the market when the real bottleneck is their own workflow. Making 'ship this' the visible default is one of those small changes that actually adds up.
@toshit_singh The runway part hits hard. You can be technically brilliant and still miss because you didn't ship in time. Showing up every day and consistently moving the needle forward is the whole game.
@helmo_solutions The Apple review wait hits different when you're this excited to ship. Just went through a rejection and re-submission myself recently.
Prep your launch assets while you wait. What's the app?
@lovestolead Shipping two apps in the same day AND watching the community hit 400. That's the kind of momentum that compounds fast. Which one are you more excited to see in users hands first, Daily Sleuth or Sneaker Kings?
@masadchattha Killing houseplants is genuinely a great origin story for an app. Apple-approved with a US partner lined up is a solid foundation for launch. What's the strategy for getting that first wave of downloads?
I know Coffee Friday is released but I am working on a quick update tonight.
Some bugs you just can't figure out until its in users hands.
But I just can't let them slide. I want my work to be quality. Announcement and promo code coming soon.
#buildinpublic
@ulyanoff7 Nature sounds paired with a focused timer is a niche that's actually really underserved on the App Store. The screenshots look clean too. What made you go with nature sounds specifically over white noise or lo-fi?
@MariusGroenewa5@IndieHackers Bootstrapping with zero funding builds a different kind of problem-solving instinct. Covering your own server costs from day one means every decision is intentional. What's FlexiAuto solving that existing tools aren't?
@AyekuDaniel RLS auth errors are one of those things that look simple on paper and then eat your entire afternoon. 4 hours is actually pretty normal for that debugging rabbit hole. Day 17 with mentorship applications working though. What's the biggest feature still left before you can launch?
@csprasad_ios Real-time polygon area calculation with reverse geocoding on each pin is a seriously cool combination. The HUD overlay makes it feel like an actual tactical tool, not just a MapKit demo. What are you planning to build on top of this?
@itslazyvar 6 years is a long time to stay committed to one app. Going from a basic NFC utility to a full collection manager with game compatibility, value tracking, and stats is a serious evolution. What made you decide now was the time for 2.0?
@Shubham_iosdev 1K in 75 days is no small thing. That first milestone always hits different because you know every one of those users found you without a big marketing budget. Keep building!