Last year I tried to do a media thread for all the stuff I watched/played and ended up abandoning about halfway through. Not doing one this year but if you feel like seeing what I've played/watched here are some places for that.
https://t.co/E6gShtRJ8L
https://t.co/cNRr9hBDBd
I agree it happening off screen works, my only issue is since all the abstracted look the same it made me think the entire scene was gonna be a bait and switch especially since I felt like their were being a bit too on with the character's dialouge when they were talking about em
@SlashBryz What kills me is that the thumbnail shows games from two series that have traditionally almost never been made by an in-house Nintendo team.
@kawoshiki What's crazy is that xenoblade 1 literally had a system for this where it marked quests you had a limited time to complete and for some reason they just didn't bring that system over.
The failure of the 2017 Power Rangers movie will never not hurt and it seemed like it had everything going for it.
- A favorable release date with Fate of the Furious not releasing until 3 weeks later.
- A very reasonable 100 million dollar budget
- Good trailers and a good marketing strategy
- A cool update for modern audiences and the new generation.
Yet when the movie released, almost no one was interested; not even the toy line sold well.
I’ll never understand why.
@BatVibes I mean pokemon platinum already showed this off by having a place in the post game where you can rematch each of the gym leaders and they use their actual teams.