After 4 months of work, we're finally ready to show the Lightkeeper!
It's as if A Short Hike, Dredge, and Forager had a baby! Explore, gather, craft, and rebuild a community. Sail, swim, climb, and fly across islands full of secrets.
#screenshotsaturday#madewithunity#Unity
Just pushed out an email that should mark an end of a four month sprint. What a journey! Not our first game, but the longest we've developed so far.
Here's a link to sign up for a playtest if you like games like A Short Hike: https://t.co/iPt50ZQSHd
Finished my first ever @defold game project for the #madewithdefold gamejam going on rn!
https://t.co/ynHYlMyTtn
Realizing I should probably have posted this whole journey on my dev account @AmadanDev but I forgot I had it still around! ๐
Finished my first ever @defold game project for the #madewithdefold gamejam going on rn!
https://t.co/ynHYlMyTtn
Realizing I should probably have posted this whole journey on my dev account @AmadanDev but I forgot I had it still around! ๐
Going on hiatus for a bit. Still looking to keep up with you folks and your awesome projects here, but recent gamejams broke me, so I am moving back to working on music for my music project again, and starting work on a new album there! ๐
@LuisGuallar Noice, good luck with the learning journey!
Excited to keep up with what you are working on as I have a similar background in GDevelop (also Construct) before Godot.
First game I made with GDScript in Godot a few weeks back was similar gameplay wise yet different stylistically!
Continuing learning this #madewithspine workflow I am figuring out for very fast #pixelart animation!
Amazing how fast this makes making different roughly 48x48 pixel characters and fitting them to the skeleton rig!
Setting this all up in #GodotEngine is really quick after.
Trying to learn this #madewithspine workflow I am figuring out for very fast #pixelart animation!
Found a script for Aseprite that allows me to export PSDs straight into Spine. Then I just skin my rigs with the new skins. Then setting it up inside #godotengine is real simple!
Finally did something small but productive in this day I was mostly useless for the duration of! Testing out Spine with pixel art style characters and animation!
#madewithspine
Spine support in #GodotEngine has gotten so much better lately too! ๐
I've always wanted to do a small project with @KenneyNL 's assets, but I never got the chance with Unity. Now that I'm learning how to use Unreal, it seems like a great time ;)
@RedasGamesCom Oh your account is way too big and old to have to worry about this!
It's only cause I set this new one up last month, there's a period of time on any new account in case it's used for the B word ๐ค. Once you build up enough trust you get through that issue.
@CollaborationG7 Congrats, awesome milestone!
Will be eons before I reach anything at all close to that on this newer account of mine!
(As I wanted to start fresh with gamedev stuff and make that the focus of this account)! ๐