I say when we are done.
1 more time.
#RunTheInferno will be taking place on June 28th, let’s get hype.
Prize: $50 Winner Take All
Sign Ups Close @ 6:00 PM EST
Event Starts @ 7:00 PM EST
Telltale has confirmed The Wolf Among Us 2 took so long because development was reset in 2022 and spoke about AdHoc (Dispatch)’s involvement:
- In an interview with IGN, Telltale talked about how they were using Unreal Engine 4 and the legacy Telltale pipeline for development
- They pivoted and did a complete reset in 2022, Switching to Unreal Engine 5 and an entirely new development pipeline.
- This change took a full year to do, basically pausing work for a year to get this engine change done.
- AdHoc Studio was involved in the pre-2022 version of TWUA2 but was let go once Telltale realized no work on the game would be done for a year
- Adhoc went on to make Dispatch, Telltale was more than happy to hear about their success
- The final version of TWAU2 will include some of AdHoc’s work, but overall, it’s very different from what it was pre-2022 reset
- They hope they can put out games on a 2 year development cycle after the release of The Wolf Among Us 2
- The remaster of TWAU1 has been in the works for a year and a half, and is a perfect way to get into the series before 2 launches in 2027
It’s a miracle The Wolf Among Us 2 made it out of this development cycle and is going to be a fully content complete game that they’re proud of, couldn’t be more glad this game made it!
There’s a bell curve with MK1 where low / top level players realise that the gameplay loop is just ‘shit into assist lol’
And mid level players think things like assists balance out your characters strengths/weaknesses.
MK11 is the higher skill ceiling game, it’s also better
iShowSpeed has announced that his next marathon stream will be the entire Walking Dead Telltale series! He plans to do it on March 6th and will have a fully themed stream room where he can’t end the stream until he finishes the series🧟
Critically acclaimed and loved by players, Dispatch launched this year, marking an incredible debut for our studio.
We’re grateful to everyone who supported it! 🎉
The team was at The Game Awards last night celebrating the incredible creators in this industry. Congratulations to all the winners!
Extra shoutout to @expedition33 for taking home multiple awards, including GOTY.
For those who come after.
Dispatch, The Last Of Us and now #TheGameAwards
We're thrilled to welcome the incredible JEFFREY WRIGHT to #TheGameAwards as a presenter tomorrow night.