Mixtape isn't indie. My game had the budget of under $300 and was made by me, myself, and I over the course of two years. Support indies. You don't have to support mine, but don't pretend that Expedition 33 and Mixtape are indie. #indiegame#gamedev#indiedev
@DireRavennn Tbh other than vacuuming up souls, it didn't really even feel like Onimusha. The character is clunky and the combat is way too slow. Onimusha combat used to be snappy. And the enemies even early on could be relentless. The demo was a joke.
@wltr3565 There's a lot of little problems beyond pathetically easy balance. The parry window needs to be tighter. The dodge needs to be more generous (dodge in the old games was way better). It felt like the action difficulty was easy mode, so hopefully we get normal and hard at launch.
@DeeGeeGames2009@JoshSpeer Because emotionally unstable gamers who have less than hyped opinions on something means you're a hater lol....
I thought the SoP was even worse than you did. It's okay to have conflicting opinions.