CEO of @NightGardenInc | Former TEKKEN Game Director & SVP at Bandai Namco. EA alumni SSX, NHL, FIFA, UFC. Gamer, geek, watch guy, sports fan. Views are my own.
@_ieatbamboo@Speedkicks Unfortunately it’s not an easy question to answer.
Depends on the pipeline the team currently has in place, depends on the root cause of the problem - when I worked on Tekken the amount of detail and attention that went into every move was absolutely insane.
@TekkenXBSS @Speedkicks@Mikeand1keFGC@RushdownX@JuggernautTK Not with its current tuning. Unless people think watching every round start with heat and then the same forced 50/50s is fun.
Tekken has a combat system design problem right now that needs to be addressed.
✨PRE-ORDER MY BOOK✨
My book Mastering Community Management is finally ready!!!
➡️ Learn how to create long-term, sustainable, and intentional game spaces
➡️ Pre to post-launch community guide
➡️ Case studies and engagement tips
RTs appreciated ❤️
💙 WE'RE HIRING: PLAYER SUPPORT 💙
Help manage Player Support for Among Us!
▶️ Full time, remote
▶️ Strong comms skills
▶️ Track and manage reports & partners
🤠 I'll be your team lead teehee
Diverse apps encouraged. Posting closes Feb 15!
https://t.co/ezxVnpqMoR