Finally my Modular Bars package for #unity3d is live on #UnityAssetStore
Learnt a lot making this. Like custom inspectors, playing in edit mode, markdown for docs, and setting up a website.
#indiedev#progress#userinterface
https://t.co/fIVG0a4bJC
Super impressed by this student led event here at DePaul that will be at the Jarvis Innovation Center. Please feel free to pop over, check out the various projects, and say hi (I'll be on a skateboard...no just kidding)
https://t.co/9dDqXvfid6
well well well... How the turntables.
throwback to an old jam game.
reason to write flexible code: you can do stupid shit like this.
#gamedeveloper#unity3d#game#behindthescene
Been dead for so long, time to share all the cool stuff and bugs I worked on since past year!
Behold, #DirectX11 Graphics engine made from scratch with dynamic phong lighting and cool models I found online.
#gamedev#batman
Just an #OpenGL Particle system I've been working on. it has pretty basic capabilities, for now, needs some oomf factor. will update as it grows better.
#gamedevelopment#art#graphics
For now it does random initial velocity, color lerp, scale lerp etc.
can also do: random initial color, gravity, slow motion but haven't recorded that yet.
The #spooktoberJam is now #live on @itchio
Let’s Make a some #spooky#games together in the #week leading up to #Halloween
You can check it out here: https://t.co/rZnT8ddSV1
Link to our discord: https://t.co/jUaLzPSBG5
Daisy-chained Value-Modifiers can be added to each effect separately, on the same bar, to have ultimate customizable progress bars.
Basic Documentation is also almost done, I'll put this demo up on itch as well soon.
#Unity3D#IndieDev#Progress#UI#gamedeveloper
This is what the Asset can do but that's not all.
(The gif is not of the latest build.)
Shader and Animator parameters can also be changed without having to code anything.
#Unity3D#IndieDev#programming#Progress#Bars#UI
This is how Modular the Progress Bar package I'm working on is. Made these with just dragging and dropping scripts to gameObjects.
I'll be adding it to #UnityAssetStore soon.
#Unity3D#GameDev#IndieDev