I'm not much of a social media person, but in case twitter dies:
https://t.co/1RJ10Qs7pz
https://t.co/6vbp6FkmQE
https://t.co/GQGY4x1FHq
https://t.co/wMOoWf8tzk
https://t.co/Smkw5E5xPn
My discord: https://t.co/JZxGyWK69d
@iamtruk I use it in a bunch of stuff. Any website I build, https://t.co/E5gJ3opiLS https://t.co/fFVz0aBVKK use MoonScript. All the games I've made are in MoonScript using LÖVE. More random stuff here:
https://t.co/GuHys963zg
Hey! **raylib 6.2** is out! 🔥
It was supposed to be a small patch version but it comes with +300 improvements from +100 new contributors! 🚀
Release notes: https://t.co/m8pDABuDpq
Windows Installer: https://t.co/ZrNKWKkOJm
Kenney Shape is now FREE! (and it'll remain free, forever) ✨
Previously a paid tool, I'm releasing it as a gift to the community. Today's update will be the final one, with no further updates planned. That way I can focus on new software & projects!
https://t.co/Ucsn2H5yHZ
15 seconds of in game action from Melkhior's Tower, my upcoming title exclusive to the Playdate. Can't give too much away, but the first iteration of all levels is now complete. 221 rooms in total.
https://t.co/zYQmC9o3NY
#melkhiorstower#playdate#gamedev#indiedev#pixelart
@RDubSmith@Ale_J_Andro@itchio Yeah, as long as there is at least something hosted on itchio that lets someone play or try the game. Many devs use itchio pages to promote their full Steam launches
@TheWindyProject@itchio We did make some tweaks to the weighting of signals on the popularity algorithm because some people had reverse engineered a part of it and were cheating. This influences the overall ordering of things.