Huge win for gamers and consumer rights!
The California State Assembly just passed AB 1921, the Protect Our Games Act.
It passed on the floor by a vote of 43 to 16.
The bill would force video game companies to give players a heads-up before they shut down the servers for a game.
It would also make them provide a way for people to keep playing afterward, like adding offline mode or letting community servers take over.
Quick recap of what the bill does:
>60-day advance notice before any server shutdown or major service change that would make a game unplayable in its “ordinary use.”
>Companies must then provide a workable solution so players can keep playing, usually an offline mode/patch, community server support, or (in some cases) a full refund.
>Applies to digital games first sold or substantially re-released in California after January 1, 2027.
>Does not affect subscription games, free-to-play titles, or games that are already permanently offline/single-player.
>Enforceable by the Attorney General or district attorneys.
In short: If you buy a game, you should still be able to play it even after the company moves on.
No more “purchase” turning into a rental that expires when the servers die.
@doomspoons Their own UGC Workshop Integration, Editor QoL, source 2 data-driven workflows, 20 years of map tooling refinement like Hammer, PlayFund, Modern implementations of techniques for rendering such as DDGI volumes, CommandLists for rendering control, recast implementations for nav
@snakey125@doomspoons I feel like you commented this without looking at the game page. There is obviously AI games but the gems are there staring us in the face. MSC tech demo is one of those wip projects
@TheIshikawaRin@9synthsdasdasd@bmcnett This seems irrelevant to the actual points in his most recent video. Looking past the opinions, he right when it comes to the larger puzzle of things people need to piece together. It's not about TI