Argus Computer Entertainment is an overall entertainment company creating video games and the creative media arts, aimed to inspire, and entertain throughout.
@UniversityGames Usually we handle things with care, and privately, however, some things are lost by certain channels, especially email. We want to make it clear that our messages are getting across and would like to be referred to the proper channels so we can sort this mess out diligently.
@UniversityGames The email was sent to [email protected] We have in the title Argus Computer Entertainment. This was the only contact email that we could find, we do wish to speak to your corporate.
Our demo for our game is moving along and we plan to have an update soon. This is planned for launch before the full game. Keep tuned for more details.
Our current project Xecon is moving forward, even if it is at a snails pace. With all things to go wrong, it has been quite a struggle to get everyone back up on their feet, with hurricanes and other things, it has been not easy.
@B4DC0FFEE@GearsofWar@EpicGames@UnrealEngine We always liked Kismet with Unreal and it made volumetrics easier, however with Unity, recently it seems to handle animations and sound mixing a whole lot better. When we start any project, it always comes down to the scope to determine the engine which we use.
@B4DC0FFEE@GearsofWar@EpicGames@UnrealEngine Each are incredible engines. We didn't realize that @EpicGames sold of their flagship, we say this because it done more for Epic than Unreal Tournament. Our mistake. We work with Unity, Unreal and Gamemaker.
Our talks with @TMobile has all claimed that the situation will be escalated, how ever we will have to wait to hear back on that request. Patience is a virtue, however time is money. So we will wait for a response while planing where to go from here. #evilTMobile
We have been in constant contact with @TMobile about our situation. We will continue to try and work with them for a solution. We will remain hopeful that we can seek reconciliation for damages, however still consult with our peers and council. #evilTMobile
It is a real shame when someone else damages the tools that you work with. It is a shame still when it is from a company that you trusted for their services. We now would like to hear back from ever one else and their experiences with @TMobile#evilTMobile
Well we spoke with @TMobile via phone and @TMobileHelp via DM and haven't heard back nor went anywhere. As par of our commitment to transparency, we are now seeking legal council and filed with the BBB and FCC. #evilTMobile#StillHopeful
@gamespot By the 90's, This is very exciting news. I hope that it keeps its homage to the original show and what we loved so much about it. So many other properties that tried to be revived, the current show runners had no clue what they were doing as with @Hasbro Gem Movie. #Hopeful
@KerbalSpaceP So glad to see the console getting some love. Though even if the saves won't work for obvious reasons, is it possible to incorporate an import of anyone's builds in the old said game? At the least it wouldn't be complete scratch for the player.
@OneWheelStudio@TweetIndieGames One thing that didn't occur to us in the light of things, a full inventory. Now you need some way to have them drop off inventory to free their space so they can cut again, if no storage is found they need to either build one or go idle with player feedback.
@OneWheelStudio@TweetIndieGames Ah, Seems like there must be a missing check for the AI then. Look to see if they are searching with in a given area after their task, then check to see that they are checking for the pieces. Seems like a simple logic error by the sounds of it.
As you can see @Microsoft has been awesome in providing the tools we need to develop awesome games and apps. I guess @TMobile didn't realize that these devices are also @Microsoft 's. With proprietary software on them, they can't be easily replaced. #EvilTMobile