Dev Progress #4
This week, we implemented VFX, Lock Mode, and our first Special Attacks.
Faye can now use Sky Rend and Crimson Break. We're also starting work on the Tileset and enemies.
Support us: https://t.co/TVhDwbm3yI
#indiedev#gamedev#pixelart#metroidvania
Looking for collaborators!
We're putting together a team to help bring our fangame, Mega Man X: Wrath, to life. We need people for sprites, tilesets, and animations.
If you're interested, send a DM!
Cool Zero and X Ilustration by @ChristianMSwan#MegaManX#indiedev#Fangame
I just finished the initial version of my character template.
Which do you prefer for prototyping: colored or monochrome?
#aseprite#pixelart#gamedev#indiedev