ASIMOV 1 GOT PUSHED AROUND IN A WORKSHOP. WHY DOES THE SAME BODY KEEP GETTING HARDER TO KNOCK OVER?
Because the gains come from the locomotion policy, the software that decides every step, not from new hardware. Same robot, better reactions.
One detail worth noticing: there's still a safety strap on its back. That means this is a stress test, not a free-standing claim yet.
Would you trust a humanoid that's only been pushed in one lab, or one that's been pushed in a hundred different rooms?
ASIMOV 1 GOT PUSHED AROUND IN A WORKSHOP. WHY DOES THE SAME BODY KEEP GETTING HARDER TO KNOCK OVER?
Because the gains come from the locomotion policy, the software that decides every step, not from new hardware. Same robot, better reactions.
One detail worth noticing: there's still a safety strap on its back. That means this is a stress test, not a free-standing claim yet.
Would you trust a humanoid that's only been pushed in one lab, or one that's been pushed in a hundred different rooms?
@NEXORAResearch Yes, that's the real test. Training covers the pushes it has seen, and the world only sends new ones. Do you think more varied training or a faster recovery reflex closes that gap first?
@xSTeNix Thanks! And the rope adds a second problem: it bends and lags behind the arm, so the robots can't treat it like a rigid bar. Do you think they sense the rope directly, or just trust a fixed rhythm?
TWO HUMANOIDS SWING A ROPE. A ROBOT DOG JUMPS IT. WHY IS THE ROPE THE HARD PART?
The dog only has to time one jump. The humanoids have to hold a steady rhythm, arm after arm, so the dog has something it can predict.
Three machines, one shared timing problem. Even the clip's own caption admits the setup took a while.
Which is harder for a robot: the precise jump, or keeping a steady rhythm for someone else to jump on?
A RED HUMANOID JUST RAN WITH BOTH FEET OFF THE GROUND. WHY IS THAT HARDER THAN WALKING FAST?
Walking always keeps one foot on the floor. Running doesn't. For a moment the robot is in the air with almost nothing to push against.
Then it has to land on one leg, absorb the hit and push off again, step after step, on a curved track.
What's the next real humanoid milestone: a faster sprint, or a run that doesn't end in a fall?