@EliteDangerous It is what it is - 10-year old game getting updates is always welcome in my book, on "time" of otherwise.
I must commend you on designing these features in a modular fashion so you can disable them individually.
@LordsManor At first I was confused about how to use it. What is the advantage of a separate building sub-system vs using the regular build categories and building upgrade? I think making it simple without sacrificing functionality is the key.
After completing the impressive Terran Armada DLC, twice, it was only logical to conclude it with an epic cinematic trailer - Terran Protocol.
@BethesdaStudios@StarfieldGame@Jess_capade
https://t.co/XhATisxEVs
A new cinematic trailer for the mighty Caspian Explorer in @EliteDangerous
but also a homage to the visionary
@DavidBraben and the whole @frontierdev development team.
π
https://t.co/RG5oOCh0NV
@LordsManor Consider tying it to some difficulty setting so you can choose - after all this would result in more micro management but there's appetite for it