I scanned several graffiti-covered buildings, then generated characters using Gaussian Splatting and assembled everything in @playcanvas.
The result : a photorealistic immersive experience where real-world environments and virtual characters come together.
Want to showcase your golf course in a completely new way?
Let visitors explore it, fly over every hole as if they were piloting a drone, and discover your facilities in one immersive experience.
Interested ? Let’s talk.
Built with @playcanvas
@Settle_down2@playcanvas I already post the link on my 3DGS Community on LinkedIn or on Facebook 3DGS Splat group, here is the link : https://t.co/elodtS7bZQ
I rebuilt a tool based on @playcanvas that lets me precisely remove walls directly inside a 3DGS.
Select the wall, adjust the selection depth, delete it and instantly visualize the space without it.
Really useful for architecture & renovation.
Here’s the result in video.
@hayyantechtalks Fucking bullshit, here is the real scan, have a look on the comment the man who made this scan explain his workflow : https://t.co/pmv9Len6CW
@oliverkaneAI Encore un copier coller de mensonges, voici le vrai scan et dans les commentaires l'auteur explique le matériel utilisé qui n'est pas du tout un téléphone https://t.co/pmv9Len6CW
Ensuite Superplat et l'éditeur est disponible en ligne.
L'IA ne reconstuie rien du tout dans le 3DGS
@ChrisSlacker Arrêtez de reposter les mensonges des autres si vous n’y connaissez rien en 3DGS et en édition de splat. Presque rien n’est vrai dans votre post.