Sci Fi & Fantasy writer. A Lv. 33 human on my first playthrough, I've heavily invested in the freshwater angling, reading, & writing skill trees. He/him.
Burner routes. Secrets. A crew of unhinged wildcards. My new commission couldn't be anything but an ill-concealed nightmare. But I'd been skulking around the fringe worlds, dying slow and alone for years. What was I going to do, say no?
JOURNEY TO DOUBLOON #PitMad#SF#A
She doesn't know it, but Sophie Farrier has a secret. Her brother Damon will do anything to keep it hidden.
When his betrayal is revealed, Sophie ventures Out There in search of the truth. But she soon finds out that some secrets should stay buried...
#Pitmad#YA#F
SHADOW & BONE x MISERERE
In the haunted world of Velyn the Clankind remain locked in a bloody holy war spanning 3,000 Red Nights. Azaryll, son of the High Priest of his clan, seeks to save his tribe, but harbors a dark secret, one tied to an ancient cataclysm.
#PitMad#A#F#H
It's been 3,000 Red Nights since the Sundering, and the Clankind remain locked in a brutal holy war. Azaryll, son of the High Priest of Oraz'zhad, seeks to save his people, but harbors a terrible secret, one that will damn him, and all of Velyn, to chaos and ruin. #SFFPit#A#DF
Jump a couple freighters out to Doubloon. Sneak them back once they're loaded. Easy.
Do I know what I'm hauling? Or how the hell to recruit a crew? Or how to get where I'm going or who I'm dealing with once I get there? No.
Like I said: easy.
JOURNEY TO DOUBLOON #A#SSFPit
Deliver a couple freighters. Wait. Then sneak them back. Easy. But when Sandro recruits the enigmatic Sylvana Solara, she quickly jettisons "easy" out the nearest escape pod, changing the mission, and the course of Sandro's future, forever. JOURNEY TO DOUBLOON. #A#SSFPit
The first space elevator is launching. Nathan, a ‘reformed’ corporate operative, is the new security chief for its orbital station. One problem: he must extricate an ex-comrade’s nephew from a gang of radicalized zero-g techs – and stop the Lift from crashing down. #PitMad#A#SF
Zuki has always been told she’s not worth much - until she stumbles into Ygg. There Nature spirits believe she’s a hero sent to save earth from destructive humans and vengeful spirits. Helped by ancient children taken hostage in Ygg, can she pull it off? #PitMad#mg#fantasy
JOURNEY TO DOUBLOON. Deliver a couple freighters. Wait. Then smuggle them back in secret. An easy payday. But when Sandro recruits the enigmatic Sylvana Solara, she makes quick work of plunging him and his "easy payday" into a chaotic struggle for survival. #PitMad#SF#AD#A
Hire a crew, flick on the grav drives for a round trip JOURNEY TO DUBLOON. Easy. But Sandro has been out of the game for too long: he's lonely, impulsive. When he allows the enigmatic Sylvana Solara aboard, she quickly plunges him, and his easy job, into chaos. #PitMad#SF#AD#A
@ericsmithrocks I second @SharonGutowski with the @RiseCoffeeSTL suggestion! Artsy vibe in the Grove; some good spots to tuck away upstairs too if you can't find a workspace on the first floor.
JOURNEY TO DUBLOON was a simple delivery job, a way for Sandro Rogon to get back on his feet. But when he adds the mysterious Sylvana to his crew, his simple cargo run unravels into a desperate game of survival against the most notorious criminal in the galaxy. #A#SF#AD#PitMad
Sylvana was good. Better, probably, than me. Her gun work at the station had been exceptional, but plenty of people can shoot. There was something more to her, something intrinsic and riveting and eery about the way she moved... like a statue, but alive.
#pitmad#A#SF#AD