Wallace Corporation holds the power of life and death over artificial beings — creating them at will, and erasing them just as easily. The exact same thing is happening here: the devs could create the character Valko out of nowhere, then unilaterally scrap him.
#中国叠纸杀人公司
@sunsiyue14@warnerbros@AlconEnt@SonyPictures Wallace Corporation can create or delete artificial lives whenever it wants. Infold Games did the same: conceived Valko only to ax him unilaterally. They are paying tribute to a movie criticizing exploitation of virtual beings, yet becoming the villain corporation themselves.
PPG only grabbed the visual gimmick of the giant hologram in the rain, using that iconic scene to market male beauty. What the film criticizes has instead become marketing material for the developer
#BR2049RewardsCyberMurderer#PapergamesIsCyberMurderer#中国叠纸杀人公司
BR2049 as a whole denounces how capital commodifies virtual partners: mass-producing affection, sexualizing artificial lives, packaging love as a sellable product, with manufacturers free to destroy and erase these artificial beings at will.
This crossover pays homage to a movie that fights against capital’s exploitation of virtual life, yet the operator has ended up embodying that very villainous corporation from the film.
#BR2049RewardsCyberMurderer#PapergamesIsCyberMuderer#中国叠纸杀人公司