💥ES OFICIAL💥
¡Arc System Works, los padres de Guilty Gear, Blazblue, Dragon Ball FighterZ y el próximo Marvel Tokon Fighting Souls, anunciarán mañana un Nuevo Videojuego! 🔥
Los rumores apuntan que pueda ser el próximo videojuego de Naruto para celebrar el 25º Aniversario en 2027 🥳
¡Mañana saldremos de dudas! 😁
¿HYPE? 😎
2XKO HOTFIX IS OUT!
• Spectating has been re-enabled as loading screen bug is fixed
• Fury damage buff reduced to 25% (from 40)
• Fury chip damage buff reduced to 250% (from 300)
• Break meter generation reduced for 9, 12 and 18 second combos
Full patch notes below…
Tōkon Fighters! Our team continues to work on improving the gameplay experience thanks to your feedback. Here is a glimpse of all the changes that are already in place!
While development is still underway, we'll have a list of the currently implemented changes to share with you before Arc World Tour.
Hi El shiva mx.
Even though I read everything folks tag me on, I don't typically respond to constructive criticism that is disrespectful. I am going to make an exception in this case since my reply may be helpful for others reading as well.
• I took a look at your vid and also made sure to get a second pair of eyes from the dev team on it, and the combo route you are using takes 5.5 seconds when performed optimally
• Our hit stun decay increments every second, not every hit. This means that if you perform the same combo slower, you get a different result.
• At 6+ seconds, S1 super hold into j.L drops
• Looking at your clips, you'll notice that when you dash farther forward or are slower on the dash before doing S1 super, these are the instances when it will drop
The speed at which you are performing the inputs is pushing you just over the HSD threshold to 6+ seconds, which is why it feels random. Slightly shortening the route is a short term solution, but I also think there are a lot of ways we could add clarity to this scenario to make it feel less random.
Just want to say I get the frustration, but going forward, let's make sure the feedback is constructive so we can improve the game.
It's giveaway time!
Win a Warhammer 40,000: Dark Heresy alpha key — like and repost this post to enter, simple as that.
The winners will be announced after December 16th, so hurry up. Please ensure your DMs are open so we can contact you.
#owlcatadvent
Every time someone accuses us of ripping off Expedition 33, we die a little bit inside.
Yes, it's a turn-based RPG.
Yes, it has dodges and parries.
Our game already had all that in the public demos we released in 2022 and 2024.
No need to call us names🫠
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Winners chosen October 28