@fluffmiceter Im going to be real with you, I basically slopped my version together, Using AI, a blender to JSON library. listening to hooks on despgraph reading raw bpy data.
the splitting is just vertex bucket sorting when it goes past the limit. so large faces fail. works 90% of the time.
@Awarzy_luy@Onogork Not really, its either write a custom convex decomposition which is just be worse to roblox's version or have an outside program that does it for you using V-HACD both are way beyond the regular pay grade of a plugin.
Got threeway streaming textures from blender to roblox accessories working. krita -> blender -> roblox.
For those who dont know you can quick paint from viewport in external program and blender will map that to its UV.
#roblox#robloxdev#blender3d#blender
@Blankscarface23 about 4-6 seconds, An added 2 seconds are just for checking if the user has done editing. Textures are the bigger issue for time but meshes are really quick. Yeah the point is a live edit, gets way more fun when modifiers are involved.
Oh Good day, I was thought I would share a prototype plugin, It streams a blender scene into roblox using editable meshes/textures!
#roblox#robloxdev#blender