@MikeWithAHotDog@awesomekling No, the AI didn't autonomously analyze his needs and requirements and built his thing. It required him, the human, to tell it exactly what he needs, test the output, etc. Sure, it's a different approach, but making it sound like he doesn't deserve the credit doesn't help anyone.
Made a simple little tool to turn (almost) any image into a seamless repeating tile - pretty much instantly.
Try it out on https://t.co/giXoOeABJ9
https://t.co/fc6dWZfjuC
#webdev#gamedev#opensource
@Split82@BrackeysTweet Finished it, great fun and I think it's got potential for something bigger. The daring is a fun twist on the Balatro-like roguelikes emerging lately. :) I also loved Fast & Confused!
Jak udělat Vánoce nezapomenutelnými? 🎄 Radek Moravec a Jaroslav Petrnoušek na #SEF2025 ukazují, jak zaujmout zákazníky s pomocí gamifikace a co vše umí nabídnout naše Seznam Brand Studio. 🎮
@ko_dll There is still time! Maybe your game is a sleeper hit. There is nothing wrong with the product, it's polished and fun. It might have a hard time reaching the players (there is so many bad pixelated games, it might seem like this is just one of those, even though it's not).