@kissesontheass I do the blockouts in engine because it's quicker to iterate and test the levels out. If I like the blockout I then merge it and export the FBX to work on the final scene in Blender!
@Cryptopirate616 This location was done a while ago so I don’t remember exactly but I think it was something between 1-2 weeks. Doing the blockout with iterations for a room this small is the most fun part of it all but also the quickest (few hours top) 🥲
Thank you♥️♥️