Wealth of Elon Musk
2012: $2,000,000,000
2024: $204,500,000,000
Wealth of Jeff Bezos
2012: $18,400,000,000
2024: $196,000,000,000
Wealth of Mark Zuckerberg
2012: $17,500,000,000
2024: $170,400,000,000
Federal Minimum Wage
2012: $7.25
2024: $7.25
Three words: tax the rich.
@overwatchleague Fearless for sheer dedication and peak mechanical skill. He's arguably still the best Winston in the league.
Smurf for consistency and accolades. He's the more decorated of the two, but arguably has fallen off a bit recently.
Calling either of them the GOAT would be warranted.
@OWAnonymous_ The only take I sincerely agree with is Tranc. With most (if not all) other transformation ults, you can still use at least some of the hero's kit (Hog, Moira, Genji, Mercy, etc.) but with Tranc, you're stuck without your kit until it's over, which is inconsistent design.
@SamitoFPS & couldn't be pulled off multiple times for free from the same angle in a single teamfight. Even at the top top level (Glads vs Mayhem last weekend), widow diffs are palpable and absolutely are a make or break point on certain maps, and I don't think that should be the case.
@SamitoFPS One shots in general are just more potent, effective, and have higher value in the current state of the game. Would love to see increased charge time & decreased falloff range. One shots would still be possible, but require more setup/resources/riskier positioning
@hnsTuna@SamitoFPS This is a tweet that was created when the game was in a literal completely different state than it is now. The fact of the matter is with barriers reduced, one less player on each team, and the current balance state, 1 shots become wildly more effective and have less counterplay.
@Dadadumbass Pp go "awooga a sexy human" even when brain go "aw shid u shouldn't do that bestie" and then heart go "aw fucc I can't believe u've done this" thank u for coming to my TEDtalk
@danteh that are just playing the exact same game you are. Balancing a game is hard, some heroes will always be strong and some weak, but complain about the buffs or the devs' decision-making, not the playerbase who, by and large, want the game to be just as well-balanced as you do.
@danteh Valkyrie change was unnecessary, she's going to have clunkier movement overall outside of it. Ana literally got nerfed against your role specifically. And the biggest point, the devs are the ones making these decisions, not the players. Literally no reason to clown on players