Something that I really appreciate about the black ops 6 is the settings screen and how many different options they have for FPS games
This motion reduction preset is pretty neat, and they even have little category tags for what kind of setting this is (vision/cognition)
nifty
There are many things @UnrealEngine developers love about Rider: Blueprints integration, mixed C++/BP call stacks in the debugger, native support for the .uproject model, and more. To add to that – Rider is now FREE for non-commercial use.
Start with Rider today! 👉 https://t.co/YGBlsHCIPH #gamedev
@_Jambax remapping chorded inputs is not supported out of the box, but you can create input chords in enhanced input
You can still accomplish this with some customization of the classes, but I know its annoying :(
We do have a ticket for it though so it is planned!