Check out the amazing lineup for the Clash Unleashed: TH18 Controlled Chaos event! ⚔️
Get your first look at Town Hall 18 and join in on the action TOMORROW at 2pm PT!
Draft the community team and earn epic in-game rewards as you call the shots!
📺 https://t.co/wMsxzH2smy
Get your first look at Town Hall 18 in Clash Unleashed: Controlled Chaos on 11/17 at 2pm PT!
20 top creators will battle it out in a 10v10 War ⚔️
YOU call the shots: draft the community team, vote on attack strategies, and earn in-game rewards 🎁
📺: https://t.co/4YX6rPpBgC
We’ve made some changes to Upside Showdown - it was getting a bit sweaty 🥵
We've added bots to the first stages (and no bots at the last one), so it should now be easier to progress
To counter balance the difficulty decrease, we've removed the Showdown+ modifier as better players would get more Trophies overall while less skilled players would struggle to get them
Calling all Royale Artists! 📢
We’re looking for your best Wizard and Ice Golem fan art - any style is welcome!
Some pieces might find their way into something special we’re working on (with full credit to the artists!)
Submit 🎨 https://t.co/WQFHQs6dKp
*Submissions open until Nov 23
The first Crafted Defenses Phase will wrap up on Sunday, November 16 at 8:00 UTC. Phase 2 of Crafted Defenses will be announced at a later date.
This timing ensures everyone’s temporary defenses reset properly in preparations for the next phase.
Thanks for all your feedback this phase, we can’t wait to see what you think of the next one! 💪
When we launched Squad Busters, our goal was to bring all of Supercell’s worlds together in one fun, chaotic experience. Deciding to stop development was incredibly hard, and after announcing the decision, we asked players to share their questions.
In this article we address as many as possible: why we made this decision, what it means for players, and how we’re honoring everyone who joined the journey.
🔗 https://t.co/bJNFrVQwWx
Regional pricing is rolling out globally in Clash Royale 🌐
We’re adjusting prices in some regions to better reflect local costs of goods and services!
👉 https://t.co/L5UOmw7OM1
MISSION : Alerte à la bombe !
Voici les récompenses disponibles :
- 6 coffres aléatoires
- 1 fond et 1 décoration de bannière
- 3 fragments d'évolution du Fût à squelettes
Vous avez jusqu'à Lundi 9h UTC+1
Maintenance finie !!
- 200 gaufres gratuites dans la boutique
- Nouveau Boss Vecna dans les évènements spéciaux
N'oubliez pas de rejoindre un club pour la MEGA TIRELIRE de ce week-end!
#BrawlStars#StrangerThings
⏰ It's MAINTENANCE time! ⏰
BALANCE CHANGES ⚖️
Ollie
• Damage reduced from 2000 → 1800
• Gadget “All Eyez on Me” cooldown increased from 15s → 18s
Mina
• Health reduced from 8200 → 7400
• Second shot damage reduced from 2800 → 2000
Cordelius
• During Super: movement speed bonus reduced from 20% → 10%
• Reload speed reduced from 30% → 20%
Byron
• Hypercharge number of darts reduced from 12 → 6
• Projectile speed slightly reduced
Kaze
• Gadget Invisibility duration 2s → 1.5s (base value)
• Ninja Super "Fist of the Brawl Star" starting damage from 3000 → 2720 & Dash speed reduced to 20%
Meeple
• Hypercharge Super duration reduced from 12s → 10s
Moe
• Hypercharge Super now starts using ammo immediately when activated
BRAWL ARENA Balance Changes ⚖️
BUFFS 🔺
Eve
• Health increased from 450 → 600
• Reload Speed from 1.5% → 2%
Lumi
• Health increased from 300 → 400
Jae
• Health increased from 450 → 550
Willow
• Damage increased from 2% → 3%
NERFS 🔻
Meeple
• Health reduced from 650 → 600
• Damage reduced 6% → 5%
Nani
• Health reduced from 600 → 500
Trunk
• Damage reduced from 4% → 3%
UPSIDE SHOWDOWN Balance Changes ⚖️
NERFS 🔻
Hank
• Bubble size reduced from 35/25/15% → 25/15/10%
• Movement speed reduced from 15/20/25% → 10/15/20%
• Super rate reduced from 30/60%100% → 25/50/75%
Shelly
• Shield reduced from 15/25% → 5/10%
• Super rate reduced from 30/60% → 25/50%
• More Health (legendary reduced from 2000 → 1500
• Projectile range → remove less spread
Lily
• Gadget cooldown (legendary) reduced from 50% → 40% (her gadget will have 6s cooldown, 3s cooldown when she's out of shadows)
Belle/Ziggy/Gale
• Slow down Card rate reduced -20%
BUFFS 🔺
Pet card general buff
• Pet Health increased from 20/40/60% → 40/60/80%
• Pet Movement Speed increased from 20/35% → 30/50%
• Passively charge Super speed increased +20%
Deck fixing
• Meg: replace the charge Hypercharge Card with the speed Card
• Moe: replace the charge Hypercharge Card with shield Card
• Kaze: replace the charge Hypercharge card with bush vision
• Mr. P: Projectile size+ Card also makes the damage area from the projectile bigger
Attack range Cards changed to charge Super cards
• Colette: Replace the duplicated epic range Card to +25% damage to enemy above 50% health (because the enemy already has a +1 epic range card)
• Colt: Fixed legendary range Card stats from +1 → +2 (because he already has a +1 epic range card)
BUG FIXES
🐛 Players on different stages of the Hawkins Hunt had their wins count as losses if they teamed up
🐛 Ball in Brawl Ball was colliding with an invisible wall if any of the players destroyed a wall at the same time
🐛 Team invite mute caused a loading Issue (players got stuck at 87% on the loading screen) after expiration
🐛 If a player joined a Friendly Battle with a non maxed Brawler, that Brawler’s Gears wouldn't work
🐛 Server 44 Error appeared when Pam's Hypercharged turret was placed just before Pam was defeated
🐛 Bots in Brawl Arena were stuck
🐛 Moe wasn't able to use ammo during the Hypercharge Super attack
🐛 In Brawl Ball, the red indicators for the enemy controlling the ball outside of the borders of the players' view were missing
🐛 Some brawlers in secondary forms had old Hypercharge boost values
ALSO, the Legendary Starr Drops will no longer drop Super Rare Skins, only above that rarity! On the other hand, the fallback reward for Super Rare Skins was nerfed to 200 Bling ✨
⏰ It's MAINTENANCE time! ⏰
BALANCE CHANGES ⚖️
Ollie
• Damage reduced from 2000 → 1800
• Gadget “All Eyez on Me” cooldown increased from 15s → 18s
Mina
• Health reduced from 8200 → 7400
• Second shot damage reduced from 2800 → 2000
Cordelius
• During Super: movement speed bonus reduced from 20% → 10%
• Reload speed reduced from 30% → 20%
Byron
• Hypercharge number of darts reduced from 12 → 6
• Projectile speed slightly reduced
Kaze
• Gadget Invisibility duration 2s → 1.5s (base value)
• Ninja Super "Fist of the Brawl Star" starting damage from 3000 → 2720 & Dash speed reduced to 20%
Meeple
• Hypercharge Super duration reduced from 12s → 10s
Moe
• Hypercharge Super now starts using ammo immediately when activated
BRAWL ARENA Balance Changes ⚖️
BUFFS 🔺
Eve
• Health increased from 450 → 600
• Reload Speed from 1.5% → 2%
Lumi
• Health increased from 300 → 400
Jae
• Health increased from 450 → 550
Willow
• Damage increased from 2% → 3%
NERFS 🔻
Meeple
• Health reduced from 650 → 600
• Damage reduced 6% → 5%
Nani
• Health reduced from 600 → 500
Trunk
• Damage reduced from 4% → 3%
UPSIDE SHOWDOWN Balance Changes ⚖️
NERFS 🔻
Hank
• Bubble size reduced from 35/25/15% → 25/15/10%
• Movement speed reduced from 15/20/25% → 10/15/20%
• Super rate reduced from 30/60%100% → 25/50/75%
Shelly
• Shield reduced from 15/25% → 5/10%
• Super rate reduced from 30/60% → 25/50%
• More Health (legendary reduced from 2000 → 1500
• Projectile range → remove less spread
Lily
• Gadget cooldown (legendary) reduced from 50% → 40% (her gadget will have 6s cooldown, 3s cooldown when she's out of shadows)
Belle/Ziggy/Gale
• Slow down Card rate reduced -20%
BUFFS 🔺
Pet card general buff
• Pet Health increased from 20/40/60% → 40/60/80%
• Pet Movement Speed increased from 20/35% → 30/50%
• Passively charge Super speed increased +20%
Deck fixing
• Meg: replace the charge Hypercharge Card with the speed Card
• Moe: replace the charge Hypercharge Card with shield Card
• Kaze: replace the charge Hypercharge card with bush vision
• Mr. P: Projectile size+ Card also makes the damage area from the projectile bigger
Attack range Cards changed to charge Super cards
• Colette: Replace the duplicated epic range Card to +25% damage to enemy above 50% health (because the enemy already has a +1 epic range card)
• Colt: Fixed legendary range Card stats from +1 → +2 (because he already has a +1 epic range card)
BUG FIXES
🐛 Players on different stages of the Hawkins Hunt had their wins count as losses if they teamed up
🐛 Ball in Brawl Ball was colliding with an invisible wall if any of the players destroyed a wall at the same time
🐛 Team invite mute caused a loading Issue (players got stuck at 87% on the loading screen) after expiration
🐛 If a player joined a Friendly Battle with a non maxed Brawler, that Brawler’s Gears wouldn't work
🐛 Server 44 Error appeared when Pam's Hypercharged turret was placed just before Pam was defeated
🐛 Bots in Brawl Arena were stuck
🐛 Moe wasn't able to use ammo during the Hypercharge Super attack
🐛 In Brawl Ball, the red indicators for the enemy controlling the ball outside of the borders of the players' view were missing
🐛 Some brawlers in secondary forms had old Hypercharge boost values
ALSO, the Legendary Starr Drops will no longer drop Super Rare Skins, only above that rarity! On the other hand, the fallback reward for Super Rare Skins was nerfed to 200 Bling ✨
• Amélioration des cartes avec : cartes, Or et jokers (Gemmes optionnelles).
• Conversions automatiques : Livres→jokers/Gemmes, Pièces Magiques→Or, Joker Élites→Gemmes.
• Ajout du niveau 16.
• Coûts d’amélioration réduits.
• Classé bloqué au niveau 15 jusqu’en mai 2026.
Nouvelle mise à jour qui arrive sur #ClashRoyale le 24 novembre 2025 !
Si vous voulez voir un résumé très court, vous pouvez regarder dans les commentaires 👇
Pour plus d'informations, consultez l'article #ClashRoyale.
Everything you need to know about the #StrangerThings Season and Event! 🤓☝️
👩🦲 Eleven Lumi as the Brawl Pass Skin
🔦 Retro Eleven Lumi & Thrilled Eleven Lumi + "Mind Flayer" Title in the Brawl Pass Plus
💢 Stranger Things Event will run until the end of the Season!
Be smart and get the Brawl Pass Plus from the Supercell Store for an extra 30% XP! 🎫
EVENT DETAILS‼️
💥 New Rogue-lite game mode 💥
➔ Pick a Brawler, build a Power Deck, and enter a Run to fight through the Upside Showdown!
➔ A Run is an attempt to complete all 5 stages of the Stranger Things modes!
➔ Choose 1 of 3 unique Powers to equip your Brawler until the end of the Run
➔ Each Stage lasts 3 days and is played in Showdown. The top 4 players move to the next Stage and get a higher rarity Card
➔ Power Cards have different rarities: Epic, Mythic and Legendary. Higher rarities Cards grant stronger Powers!
➔ Winning Stages gives you Waffles (until the cap is reached for the current Stage)
➔ After winning 5 Stages you'll get Trophies + Waffles
➔ Lose a Stage and your Run ends! But you can start again!
👊 Hawkins Hunt (Boss Fight) 👊
➔ Team up with 2 other players and battle through 5 increasingly difficult Stages against an NPC Boss!
➔ Bosses: Vecna, Demogorgon and Spirit Knight Frank!
➔ Each completed Stage gives you Waffles (until the cap is reached)
🧇 Waffles and Brawler Decks 🧇
➔ Spend Waffles in the Event Shop to open Card Packs!
➔ Card Packs give you a Power Deck for a Brawler, which will allow you to play in the Upside Showdown & Hawkins Hunt! (Some even include progression rewards and Cosmetics)
➔ Collect Waffles through the Upside Showdown, Hawkins Hunt, Mega Quests, Daily Wins, and Freebies!
➔ Every day, free Waffles and new Card Packs will be available in the Event Shop!
➔ Play every day, collect all the freebies, and you can earn around 8000 Waffles (~100 Card Packs)
🔎 Event Hub 🔎
➔ You can see all Decks, plus the ones you've unlocked! ➔ Check the Brawler currently in a Run, as well as the number of Runs successfully completed with that Brawler!
➔ If you collect a minimum of 60 Card Packs you can get Dustin Nita Skin for free
➔ By getting all the event Skins, you'll receive a unique Event Player Icon!
ALSO ⚠️
➔ There was a visual bug caused by our servers being a bit overloaded with the start of the Season and Event. You still got your rewards, but they took some time to appear (or even skip the animation altogether). Team is looking into it!