Or feels as though they have no voice.
As a DM I try my best to keep my players happy but you cannot please all of them all of the time. And sometimes when the wrong mix of play styles creates friction in the group players will expect you to pick a side.
“Their fun is wrong!”
@JasonDM14 It really depends on the players. It’s a great idea to talk about things like that during a session zero. You can prevent fights from starting in the group out of the game.
Stealing isn’t necessarily an evil act in my opinion. Unless it’s gratuitous or done with malice.
There’s a prop ring set available right now for purchase. I’d pick it up but my games are all online these days!
Do you like to use props like these in your games?
@splinterverse@dms_guild Promoting other people is great! It doesn’t change the fact that you’re soliciting people on social media to sell a product in a gross way. Your following/follower ratio is quite telling.
@splinterverse@dms_guild Semantics. Anyone can look at your account and see the chain of spammy replies to anyone remotely mentioning the ‘feywild’ trying to get people to buy your homebrew.
@splinterverse@dms_guild Oh you mean this tweet response from our Dungeon Master that you chose to hide your original comment on?
It’s one thing to build partnerships and your brand. Using this platform to shill your homebrew to people without starting a meaningful conversation is pretty gross.
@mystic_dragongm Depends on the content and how it is presented. As a rule I stay away from unofficial content that is timed to release when officially licensed content releases.
“Here’s a dozen homebrew subclasses that haven’t been tested for balance - have fun! That’ll be $15 please!”