I’ve been working hard on FateMMO for 7 months. What initially started as a Unity game prototype turned into a custom game engine and 2D MMORPG being prepped for TestFlight beta. Here’s a sneak peak at the current game!
I stress-tested FateMMO’s custom C++23 MMORPG engine with 5,000 squirrel mobs in one scene 🐿️
Unrealistic for real gameplay, but useful for pushing entity updates, mob AI, rendering, HUD work, and frame stability.
https://t.co/ixtWHzIPXW