What if, instead of killing the horde... you had to save it?
Critical Ward is an arcade survival game where the hospital never stops filling up — and treatment is NOT optional.
Demo out now on Steam
https://t.co/FJD5XxQe0l
Wishlist the full game!
#indiedev#indiegame #roguelite
Critical Ward v2.0.0 is now live on Steam!
Reworked sprites and assets.
Sharper pixel art.
Cleaner UI and transitions.
Better performance.
Save the horde. Survive the chaos. Try not to let the hospital collapse.
The demo is free. Go overcrowd my hospital!
And if you know someone who’d enjoy this kind of chaos, send it their way :)
https://t.co/FJD5XxQe0l
#indiedev #gamedev #pixelart #indiegame
Doggy Don't Care is out now on Steam! 🐶
Unleash adorable chaos, solve puzzles, leave your mark (literally!), and earn all the mischievous badges by being naughty
I hope you enjoy it! https://t.co/qAgipWddxy
#doggydontcare#indiegames
IT'S #ShowcaseThursday!
Indie devs, SHOW US YOUR GAMES!
A screenshot, a GIF, some gameplay, or something you've been working on. Tell us what makes YOUR game special!
Gamers, explore the replies. Your next favorite game might be waiting!
@FableQuest Definitely more than a one-screen gag :)
The duck already shows up in-game as a rare bonus. At this point, it’s basically part of Critical Ward’s identity.
There are now 2 graphics quality settings: LOW renders at 720p, HIGH at 1080p.
The second shot is from an in-game stress test — tracking FPS, memory, patients and orbs on screen to evaluate overall game performance as things get crowded.
Targeting a rock-solid 60 FPS. Almost there :)
Been polishing Critical Ward — including the main menu.
Reworking all sprites and assets, cleaner pixel art, smoother transitions…
This looks gorgeous.
…and somehow the duck still steals the whole show. Fair enough.
#indiedev#indiegaming#pixelartㅤ
Working at a target resolution of 1920×1080 for Critical Ward instead of the original 1280×720.
First screenshot: 1080p (work in progress). Second: 720p (previous version).
What do you think?
Working at a target resolution of 1920×1080 for Critical Ward instead of the original 1280×720.
First screenshot: 1080p (work in progress). Second: 720p (previous version).
What do you think?
You run a hospital where the objective is basically:
keep treating patients before the entire place collapses into chaos.
Build combos.
Automate medical systems.
Survive escalating saturation.
Game is Critical Ward.
#indiegames#roguelike
It’s #TrailerTuesday!
Want us to share your game's trailer?
🎞 Reply with ONLY your trailer directly
🔀 Repost this
❌ No text, no embeds, no links; just your trailer.
#CelebrateIndies
WELL. THE ALIENS GOT US.
We're LIVE with our first look at Alfred's Alien Abduction Adventure! We're aboard the mothership, and now we need to figure out how the hell to get off this thing.
Come hang out, Sandbox!