Hey #PitchYaGame!⚡
Neon Blitz is a sci-fi arena shooter where you survive against relentless enemy waves in an electrified battlefield!
🔫 Evolve your arsenal
🛡️ Survive the chaos
💥 Unleash destruction
Closed Beta coming soon!👇
https://t.co/7h7xeOOUhl
@BANGYANGYAO Steam's AI disclosure is only required for AI assets and player facing content. AI code is generally exempt from the disclosure.
I understand player's may not understand this nuance (or care about it) but Big Walk was disclosing to the level required by Steam.
Every time I've tried to be creative in game dev, I've learned that creativity is expensive. A conventional take gets the whole genre's playtesting for free.
Switched to building all the enemies' mechanics first and doing the art for all of them at the end. Slower to see anything finished, but the roster comes out consistent.
@NumWorlds Yeah! So it tries to shoot 3 projectiles in a triangle around rather than directly at the player to cut off the player's options.
If you close the distance on the enemy it also attempts to place a projectile between you and itself to protect itself
After way too long heads down, my game finally has a playable demo!
Neon blitz is my shot at a faster, more aggressive take on the survivor-like.
A little nervous putting it out there honestly...
Would love your feedback! #indiedev#gamedev
BUGSCRAPER IS OUT!
Rampage through a bug-filled corporation and settle the score with your boss in this co-op or solo roguelike shooter, now on Steam and itch!
After way too long heads down, my game finally has a playable demo!
Neon blitz is my shot at a faster, more aggressive take on the survivor-like.
A little nervous putting it out there honestly...
Would love your feedback! #indiedev#gamedev