Yesterday, Transmedia Zone team @BirdQuestVR presented their innovative virtual reality game to the Italian Cultural Institute! We loved welcoming them into our space.
Someone helpfully drew a comparison between a human and bird skeleton in an old magazine for children (St. Nicholas, 1902). It's interesting... I'm just not clear what we are supposed to learn from it.
#illustration#biology#skeleton
Hi! The Valve Index team has kicked off a series of posts about design and technology of the Index hardware. The first is a (very!) Deep Dive into Field of View. Check it out here: https://t.co/Fs4Mwobsja
Tomorrow will be a milestone and a new chapter for the VR industry. The Oculus Quest will be the headset that will bring us closer to the tipping point of virtual reality going mainstream, I just know it. What an honour to be a part of its launch. Here’s a toast to the future!
Some ideas for integrating realtime VR characters into a platforming level (The soldier on the bottom right is being embodied by a player in VR.)
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#vr#vrdev#gamedev#gaming#indiegame#indiegamedev… https://t.co/KZF9nwTLAz
The next couple of days are very exciting and important for the VR industry. Potentially three new headsets coming soon that could change the game and start the tipping point for the future of virtual reality. I can't wait to see what happens next...
Boneworks by @StressLevelZero with the Knuckles controllers could be what VR has been waiting for. Very excited for the #ValveIndex and this game!
https://t.co/AI03kNtb3P
Motion sickness in #VR is a developer choice— it’s a result of design choices we make and it’s our responsibility to make choices that expand our audience, not limit it! 🙌