Hey guys!
I spend the last 100 days remaking Yoshiโs Island but in 3D. There is a link to the full video in the comments! Let me know what I could improve!
Building in public: Impossible game in 30 days [25/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [24/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [23/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [22/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [21/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [20/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [19/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [18/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [17/30]
Sometimes you need to remove stuff not add more to make it better!
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam.
Building in public: Impossible game in 30 days [14/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others to being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [16/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [15/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others being confident and showing their work online.
#gamedev#impossible#game#indiegame
Impossible game in 30 days [13/30]
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Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others to follow their dreams being confident and showing their work online.
#gamedev#impossible#game#indiegame
Building in public: Impossible game in 30 days [12/30]
retro game fare time!
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Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others to follow their dreams being confident and showing their work online.
Building in public: Impossible game in 30 days [11/30]
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Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others to follow their dreams being confident and showing their work online.
Building in public: Impossible game in 30 days [10/30]
Hi I am a gamedev and I document my challenge of making a game in 30 days and releasing it on steam. Hopefully I can inspire others to follow their dreams being confident and showing their work online.