Thanks to it we are all here, many thanks to the paramecium!
hobbyist #gamedev, mostly in #godot
Icon and banner by @kastelu_
Personal acc: @nelenitos
(he/him)
@passivestar_ the problem I usually have with gltf errors is that they are very inconsistent or hard to reproduce... sometimes they happen in very specific conditions and then never again, I cant event trace if the problem was in Blender, my model or godot
@emi_cpl Loved your inputs, Emi!
Based on the article I would like to recommend you a particular narrative game which I believe deals well with the common problems you've raised. It's called Roadwarden.
It's quite short, so I think you should check it out!
Entered the Worlds Fishing competition so have to try to catch the minimum amount of fish to enter the next round, encountering new fish, breaking the line, being dragged too far and somehow finishing the competition in Cat Fishing by @BoredParamecium
https://t.co/cHZFEHmHLV
My fourth submission to the #GodotWildJam
Cat fishing, a game about a Fisher cat fishing catfish!
All sprites were drawn by me in paint dot net, I also made some of the sounds, lol. Really enjoyed making this one :3
#GodotEngine
https://t.co/f98HS9WKzT
indie games were SUPPOSED to be in opposition to the mainstream game industry heavily leaning on these exact sorts of things in the first place!! but now indie devs emulate that focus-group level thinking for giant expensive games on a small scale & treat it like that's a virtue
@mreliptik Most bosses from NES Megaman: Woodman, Windman and the Dragon from Willy's castle.
Pokémon Gym battles count as bosses? I remember very vividly the feeling of winning against Red in HG/SS and Cynthia in Gen 4
Also Sans and Undyne from the genocide route in Undertale
Making steady progress on the baroque-like game! Just implemented the foundation for the combat system, a lot behind the scenes that the video doesn't capture.
I've also improved the environmental lightning and added an enemy!
#godotengine#indiedev#gamedev#screenshotsaturday
@SnkyGames Back when I washed anime regularly, Gurenn Lagan and Steins;Gate were my favorites 😆
You might like S;G too, it's a nice Sci-Fi Thriller, but less action focused
Eternal Tides is a game I created for a game jam at my college! Each participant had a different theme, and mine was "Oceans of Eternity", which was quite unique.
It was my first attempt at a """rogue-like""", maybe I'll try to make another soon. 🤔
#godotengine#tbt#gamedev