Starfox Arwing to Walker transform is complete, damage has been taken into consideration and the animation is dynamic for any given situation
I wish a good year for us all with lots of positivity โจ
๐ง on.
New physically-based audio simulation in s&box ๐ dynamic reverb, occlusion through walls, and sound that bends around corners.
Loads more in our weekly update โถ๏ธ https://t.co/zAovAB95jD
@isAden10@FACEIT_Darwin your math is wrong btw
Rules: one challenge at a time
Play match count: 70
Additional play count at 50% win rate: ~482
Total matches minimum: ~552
Total days required at 12h a day: 46 days / 30 (assuming 1h per match)
@tsubakiline3dp it's the old 4k bunch (fabulous beasts) and considering g is about to come out, everyone's about to sell, these are a couple generations behind
I am an indie dev working on an anatomy pose reference app for artists.
- Create custom poses
- Customize the lighting
- Switch between various anatomy models
Would you use this for drawing? It is call HAELE 3D - Pose Studio Max.
Stunt Car Racer Unleashed (by Vesuri/2026) is a modification that optimizes the frame rate of the 1989's classic Amiga 3D game.
It doesn't needs a high-end Amiga setup of the 040/060 kind, this is recorded at A1200/020/28MHz (UAE), which is quite mid. Although it isn't reaching the target 60 FPS (it's good enough).
Info:
https://t.co/TSq1ZqQrdi
https://t.co/oVQhd0sQvd