It's #PorfolioDay so,
Howdy, I'm a long time modder currently trying to be a game dev! I've put Spyro into Half-Life, currently putting Doomguy into Quake, and making J&D and R&C like platformer featuring a fox! Animator, modeler, mapper, and programmer!
Looking for work as well!
@Marquinhos0550@mak1suman The engine itself is completely open both progs, engine, etc. Some of those streamlined modding things are far more limited than just using C and making something. The other thing is I'm used to this from years of modding and figuring it all out.
@ThePokeGuru Once you make contact with the door it takes your velocity and turns it into angular motion for the door. There is a speed cap on the rotation. The player does stop since it takes contact to make it move. The speed doesn't matter all that much