Meet spx v4.0.0 🚀 — the open-source 2D engine at the heart of the #XGo (GoPlus) ecosystem.
In v4.0.0, we’ve obsessively aligned spx with Scratch semantics and massively boosted runtime performance:
🎯 Flawless Compatibility:
• Fixed nested broadcasts & wait execution order
• True frame sync for scripts, inputs, & physics
• Accurate motion, sound & drawing (pen pixels now trigger color sensing!)
• Squashed stage UI quirks (no more speech bubble flickers or text overflow)
⚡️ Engine-Level Optimizations:
• Overhauled script scheduling & broadcast overhead (handles massive sprite counts easily)
• Cached collision/color-sensing candidates to slash redundant pixel queries
• Parallelized Web resource loading & minimized memory allocations
The result? We expect this release to seamlessly support >90% of existing Scratch projects right out of the box! 📦✨
If you're a 2D game dev, engine programmer, or building creative coding tools, check out the full release notes:
🔗 https://t.co/YavO6hcKGQ
#GameDev #2DGameEngine #Golang #GoPlus #GameEngine #Scratch
I’m joining the team at @X to lead Product.
I am a huge believer in @SpaceX's mission to extend human consciousness to the stars, so it’s time to make shitposting multiplanetary.
X is the best way to find out what’s happening in the world right now and talk about it. The team has been working tirelessly to make X a better place and product for the people who love it, and many have noticed the recent momentum. My goal is to help accelerate that momentum for our community, new users, and businesses globally by continuing to make this product beautiful and useful.
We are twenty years in, but it truly feels like X’s next chapter will be our greatest. I look forward to your ideas and feedback; I’m sure the replies will be measured and magnanimous.
China has a Programmers' Day? No wonder they're thriving. The focus on engineering there is unbelievable. So many of the top companies are run by engineers. That's also why they're getting it with both AI and Omarchy so quickly. The West could do with fewer MBAs at the top!
We've decided to sunset Arc on December 22, 2026.
That's not an easy sentence to write. We spent years building Arc and celebrating each and every release along the way: we have so much pride and love for what we made alongside the Arc community.
Our priority is to deliver best-in-class security for our members. Keeping a browser secure takes constant, dedicated work that is only increasing in the age of AI. Dia was built from the ground up to meet today’s security standards, so that's where our engineering and security teams will focus moving forward.
We've worked to make switching to @diabrowser as easy as possible for Arc members. Here's how:
· Your passwords, bookmarks, extensions and history come over to Dia seamlessly.
· Spaces, Folders, and Tab Groups are in Dia and import over with your data intact.
· Dia now surpasses Arc benchmarks in stability, speed, and security.
· The browser features you use in Arc are free in Dia, and the AI is optional.
Thank you for using Arc, for pushing us to make it better, and for building alongside us. The team that made Arc is the same team behind Dia, and some of our most ambitious work is just ahead. We'd love for you to be there with us when it lands.
I’m excited to finally announce the newest edition my Stanford course 𝗧𝗵𝗲 𝗠𝗼𝗱𝗲𝗿𝗻 𝗦𝗼𝗳𝘁𝘄𝗮𝗿𝗲 𝗗𝗲𝘃𝗲𝗹𝗼𝗽𝗲𝗿. It has been 9 months in the making.
Last November, with the release of Claude Opus 4.5, coding agents experienced a step function improvement in capability. We all felt it. The LLMs were more powerful, could reason for longer, solve harder tasks.
This year’s iteration of my course reflects the 2026 metamorphosis of software engineering.
My core belief is simple: AI-native developers of the LLM era are going to become the most important members of any software organization. I have designed my course to train this next generation of engineers.
𝗪𝗵𝗮𝘁’𝘀 𝗱𝗶𝗳𝗳𝗲𝗿𝗲𝗻𝘁 𝘁𝗵𝗶𝘀 𝘁𝗶𝗺𝗲 𝗮𝗿𝗼𝘂𝗻𝗱
First, 85% of my Fall 2025 class material is being thrown out. The Fall 2026 syllabus reflects the core capabilities AI-native engineers must have: agent skills, advanced context engineering, MCP portals, agent-ready codebase principles, agentic code review, security, parallelizing background agents, software factories, and more.
Second, I am going to teach my students how to have software taste. Every student will be required to ship pull requests to production-grade, real-world codebases. The course is collaborating with the top open-source AI repos who will offer support and mentorship to students on how to meaningfully contribute to their projects.
This has never been done before in any university course so I am incredibly grateful to our OSS Partners: @browserbase, @HeyGen, @CopilotKit, @semgrep, @OpenHandsDev, @milvusio, @marimo_io, Pi, @crewAIInc, @warpdotdev, @vercel, @cmux, @arizeai, @UnslothAI, and @anyscalecompute.
𝗪𝗵𝗮𝘁’𝘀 𝘀𝘁𝗮𝘆𝗶𝗻𝗴 𝘁𝗵𝗲 𝘀𝗮𝗺𝗲
I’m fortunate to again have AI software engineering leaders and founders as guest speakers to share their learnings from building top coding agent products. Thank you to @leerob from @cursor_ai, @bcherny of @claudeai code, @EnoReyes of @FactoryAI, @silasalberti of @cognition, @0xine of @semgrep, Rajesh Bhatia of @Cloudflare , @amasad of @Replit, and @eladgil.
All resources will be available online. All classes will be available to the public.
9/22 on Stanford campus. See you in class.
https://t.co/wTokHyUMsz
Go 是我的主力开发语言,我非常喜欢它。
得益于其极快的编译速度和高性能,我们可以快速迭代后端功能,测试,乃至在 cicd 中快速响应上游漏洞补丁。
Go 原生支持二进制,标准库功能完备,这极大地提高了容器化环境下的部署效率(能够打包出极小的镜像大小,最小化依赖与攻击面)。
对于攻击者而言,Go 标准库+静态网页+自动化漏洞修补流水线的攻击难度是地狱级别的
#Golang