Banjo-Kazooie and Banjo-Tooie, together on one @evercaderetro cartridge, oh what a beauty!
Available October 30th and works in any Evercade device, so you can play Tooie on your Super Pocket Rare Edition's D-Pad if you really want to. Details here: https://t.co/LrPOKg5pll
Minecraft is coming to Nintendo Switch 2 on October 27! Enjoy Vibrant Visuals support and dig into an adventure that looks better than ever!
Learn more here! https://t.co/E6BmUo3vvV
Based on community feedback, The Coalition is activating PvP Versus in this weekend's early access period for the Gears of War: E-Day Open Beta.
Included with Xbox Game Pass Ultimate.
Xbox Series X/S price increases in the UK and Europe are 🤯
• 1TB Xbox Series X (disc drive) now £669.99 / €799.99, up more than 30% from £499.99 / €599.99
• 512GB Xbox Series S now £429.99 / €349.99, up 43% from £299.99 / €349.99
I was so blown away by this film that I reached out to the animators involved!
This is my review of the film and the details behind Avatar Aang!!!!
LINK --> https://t.co/jj2RwloBcg
Gears of War: E-Day | Multiplayer Previews
Horde (Horde Siege)
• "Most fun ever had in the Gears franchise history"
• Chaotic 12-player (3x4 squads) fights feel sublime and frenzied
• Useful class system with strong ultimates like Stim Vapor
• Dynamic objectives, defense, and extraction like Helldivers
• Brutal, cinematic combat with spectacular boss encounters
• Some server lag and latency issues
PvP (Versus)
• Faster, cleaner, and slicker movement with new sprint and jump
• Classic old-school 4v4 arena feel with power weapon pickups; classic Gears of War PvP gameplay
• Gnasher dominates, wall-bouncing reduced/more predictable
• Strong visuals and reactive, bass-heavy audio impress
• Incredibly smooth aiming, movement and gunplay on Xbox Series X (120 FPS)
• Heavily rewards team play (strong Lancer supportive fire)
• On-going lobbies (casual)
• Feels modernized yet reserved compared to the Horde mode scale
https://t.co/vHz5qYsc1z
https://t.co/yihhQJY6Og
https://t.co/XuYOhhCZq5
A message from ESO Game Director Nick G.
Read the community letter about upcoming roadmap adjustments, Season updates, and our commitment to the future of #ESO.
https://t.co/0drBkwWaa1
Today, XBOX will begin a public test that enables XBOX Insiders to stream select games from their library, at no added cost and with no subscription required, through a new ad-supported option.
Our overall goal is simple: to give players more affordable options to play. The goal of this public test is to see how players use ad-supported streaming and listen to their feedback.
As we experiment, we want to be clear about the principles we hold for ad-supported experiences:
1⃣ We start with the player. Ads should create value
2⃣ We do not interrupt the flow of gameplay
3⃣ We hold ads to the same quality bar as our content
4⃣ We’re clear about what is an ad
5⃣ We make sure ads fit what players expect on each platform
More information here: https://t.co/N6YUlO2V5O
Dragon Ball: Sparking Zero Super Limit-Breaking Neo DLC takes off on July 30
Prepare for a new solo mode, classic characters, and more: https://t.co/ksnuXyEugH
The revolution begins. 🌪
Use devastating airbending mixups to take your opponent's breath away... With the help of a few rebellious allies, of course. 🌊🔥💥
Watch Zaheer's character reveal trailer now.
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
Todd Howard just shared plans for the Fallout, The Elder Scrolls, and Starfield franchises. These worlds have earned a special place with hundreds of millions of people over many years. I'm looking forward to what's next, including the partnership with Obsidian on a new Fallout game and closer collaboration with ZeniMax Online Studios on The Elder Scrolls. The achievements of these franchises are remarkable: The Elder Scrolls V: Skyrim has crossed 65 million units sold, becoming one of the 10 best-selling games of all time, Fallout 4 has also crossed 35 million units sold, joining the top 25, and Starfield will soon reach over 1 billion hours played.
BREAKING: Obsidian's Fallout game is OFFICIAL, as well as Fallout 5, New Vegas / Fallout 3 remakes, and MORE.
We speak to TODD HOWARD on the future of Bethesda and Xbox.
https://t.co/npBybqZu8u
BREAKING: Xbox and Bethesda share Fallout roadmap.
• Bethesda Game Studios is now in pre-production on Fallout 5
• Fallout 3 Remaster
• Fallout: New Vegas Remaster
• Obsidian Entertainment working on a new Fallout game
https://t.co/fkA2nJykpP
Happy #FreePlayDays! Game Pass members can try out Crisol: Theater of Idols, Planet Zoo, and Looney Tunes: Wacky World of Sports this weekend.
Meanwhile all XBOX players can enjoy GTA Online and Dragon Ball Xenoverse 2, no membership needed.
https://t.co/f6XqThLLKO