@Ubisoft@skullnbonesgame@TheDivMobile never buying another ubisoft game again, if the company is even associate i have NO interest now... scumbag move.
oh damn, they're removing access to DLC that people have already purchased 👀👀
what a horribly scummy move.
never buy DLC from @Ubisoft again, they don't value you at all. they'll just take it back when they feel like.
We will be deactivating online services on some of our older titles on September 1st, 2022. You can find the list of titles, platforms and impacts here. 👉 https://t.co/WB9R0g4BFw
@MOTETTV the general issue with that from what comments i've seen about the subject was a spelling issue. the data table row and the spell list ID enumerator have to match precisely. other than that, try adjusting which spell you have on the learn variable.
@MOTETTV sorry for just now seeing this bud, shoot me some screenshots of your use item/equip item functions and i'll help out where i can. glad you're enjoying the series :D
#madewithunreal#unrealengine5#gamedev
maybe too many enemies, but the combat is fun still XD and the edibles kicked in just in time to give me an edge 😆😆
i've noticed that #unrealengine tutorials about locked doors tend to make individual locked doors and keys instead of making one BP that's reusable... anywhere you can cut down on retreading old ground is good me thinks. uploading now #ue4#ue5#madewithunreal#unrealengine5
@DarkMasamune87@CaliGirlxoxoxo they put it out on playstation? oooh nice, i thought it was only on the super nintendo XD i'll definitely have to hunt this down to play it again. that one was my favorite of them :D