@JezCorden Brother I’ve felt some type of way my whole like about body image. Having a brother who’s somehow a genetic god and can eat and eat never gaining weight really don’t help! But one thing I’ve learned is as long as you feel good inside, fuck what the outside looks like.
For those who are finding it hard to accept the current changes happening with Xbox, it’s worth revisiting what Phil Spencer said back in March 2024. Everything he talked about then is now becoming reality. To summarize his words:
- Just as PC users benefit from the freedom to use various stores from different companies, console users should enjoy the same freedom.
- In the past, console manufacturers sold hardware at a loss, recouping costs over several years through game sales exclusive to that console. This model also generated additional profits.
- However, Moore’s Law has broken down, and component prices are no longer dropping. Selling consoles at a loss like before is no longer viable.
- Moreover, the console market itself is no longer growing.
- An increasing number of games are now released on PC and mobile platforms.
- The old model—where console makers absorb hardware losses and force users to buy games through official console stores—is no longer sustainable.
- Trying to lock users into a closed console ecosystem now drives them away from consoles.
- It’s questionable whether the console industry can continue to grow by subsidizing hardware costs.
- One path forward for the industry is to abandon exclusivity for Xbox games—meaning Xbox titles will also be released on other platforms.
- Limiting gameplay to a specific console or restricting purchases to a single store only hinders the gaming experience.
- Playing on PC already feels like being part of an open gaming ecosystem, but consoles remain closed and restrictive.
- To win back users, consoles must become more like PCs. This means breaking down the economic barriers that have protected the console business model for decades.
https://t.co/ZSPa1FTY0e
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